IDynamicResolutionState::GetResolutionFractionApproximation

Returns a non thread safe aproximation of the current resolution fraction applied on render thread, mostly used for stats and analytic.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h

Include

#include "DynamicResolutionState.h"

Syntax

float GetResolutionFractionApproximation() const

Remarks

Returns a non thread safe aproximation of the current resolution fraction applied on render thread, mostly used for stats and analytic.

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