Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include |
#include "ContentStreaming.h" |
void AddStreamingRenderAsset
(
UTexture2D * Texture
)
Adds a new texture/mesh to the streaming manager.
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include |
#include "ContentStreaming.h" |
void AddStreamingRenderAsset
(
UTexture2D * Texture
)
Adds a new texture/mesh to the streaming manager.