IRenderAssetStreamingManager::BoostTextures

Temporarily boosts the streaming distance factor by the specified number.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

void BoostTextures
(
    AActor * Actor,
    float BoostFactor
)

Remarks

Temporarily boosts the streaming distance factor by the specified number. This factor is automatically reset to 1.0 after it's been used for mip-calculations.

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