IRenderAssetStreamingManager::FastForceFullyResident

Stream in non-resident mips for an asset ASAP.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

void FastForceFullyResident
(
    UStreamableRenderAsset * RenderAsset
)

Remarks

Stream in non-resident mips for an asset ASAP.

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