IRenderAssetStreamingManager::GetAssetComponents

Return all components referencing the asset

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

void GetAssetComponents
(
    const UStreamableRenderAsset * RenderAsset,
    TArray< const UPrimitiveComponent * > & OutComps,
    TFunction< bool *)> ShouldChoose
)

Remarks

Return all components referencing the asset

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