Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include |
#include "ContentStreaming.h" |
void GetAssetComponents
(
const UStreamableRenderAsset * RenderAsset,
TArray< const UPrimitiveComponent * > & OutComps,
TFunction< bool *)> ShouldChoose
)
Return all components referencing the asset