IRenderAssetStreamingManager::PauseRenderAssetStreaming

Set current pause state for texture/mesh streaming

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

void PauseRenderAssetStreaming
(
    bool bInShouldPause
)

Remarks

Set current pause state for texture/mesh streaming

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