IRenderAssetStreamingManager::RemoveStreamingRenderAsset

Removes a texture/mesh from the streaming manager.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

void RemoveStreamingRenderAsset
(
    UStreamableRenderAsset * RenderAsset
)

Remarks

Removes a texture/mesh from the streaming manager.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss