Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include |
#include "ContentStreaming.h" |
void UpdateIndividualRenderAsset
(
UStreamableRenderAsset * RenderAsset
)
Updates streaming for an individual texture/mesh, taking into account all view infos.
Parameter |
Description |
---|---|
RenderAsset |
Texture or mesh to update |