| ISceneViewFamilyScreenPercentage
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
Include |
#include "SceneView.h" |
class ISceneViewFamilyScreenPercentage
Game thread and render thread interface that takes care of a FSceneViewFamily's screen percentage.
The renderer reserves the right to delete and replace the view family's screen percentage interface for testing purposes with the r.Test.OverrideScreenPercentageInterface CVar.
Name | Description | |
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~ISceneViewFamilyScreenPercentage() |
Called by the destructor of the view family. Can be called on game or rendering thread. |
Name | Description | ||
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ComputePrimaryResolutionFractions_RenderThread |
Setup view family's view's screen percentage on rendering thread. |
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ISceneViewFa... |
Fork_GameThread ( |
Create a new screen percentage interface for a new view family. |
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float |
GetPrimaryResolutionFractionUpperBound() |
Method to know the maximum value that can be set in FSceneViewScreenPercentageConfig::ResolutionFraction. |