IStreamingManager::Get_Concurrent

Same as get but could fail if state not allocated or shutdown.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp

Syntax

static FStreamingManagerCollection * Get_Concurrent()

Remarks

Same as get but could fail if state not allocated or shutdown.

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