IStreamingManager::NotifyActorDestroyed

Called when a spawned actor is destroyed.

Windows
MacOS
Linux

Override Hierarchy

IStreamingManager::NotifyActorDestroyed()

FStreamingManagerCollection::NotifyActorDestroyed()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

virtual void NotifyActorDestroyed
(
    AActor * Actor
)

Remarks

Called when a spawned actor is destroyed.

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