UStringTable::GetMutableStringTable

Get the underlying string table owned by this asset

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Internationalization/StringTable.h

Include

#include "Internationalization/StringTable.h"

Source

/Engine/Source/Runtime/Engine/Private/Internationalization/StringTable.cpp

Syntax

FStringTableRef GetMutableStringTable() const

Remarks

Get the underlying string table owned by this asset

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss