FPredictProjectilePathPointData

Data about a single point in a projectile path trace.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h

Include

#include "Kismet/GameplayStaticsTypes.h"

Syntax

struct FPredictProjectilePathPointData

Remarks

Data about a single point in a projectile path trace.

Variables

Name Description

Public variable

FVector

 

Location

Location of this point.

Public variable

float

 

Time

Elapsed time at this point from the start of the trace.

Public variable

FVector

 

Velocity

Velocity at this point.

Constructors

Name Description

Public function

FPredictProjectilePathPointData()

Public function

FPredictProjectilePathPointData

(
    FVector InLocation,
    FVector InVelocity,
    float InTime
)

Functions

Name Description

Public function

void

 

Reset()

Public function

void

 

Set

(
    FVector InLocation,
    FVector InVelocity,
    float InTime
)

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