Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
Include |
#include "Kismet/GameplayStaticsTypes.h" |
struct FPredictProjectilePathResult
Container for the result of a projectile path trace (using PredictProjectilePath).
Name | Description | ||
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HitResult |
Hit along the trace, if tracing with collision was enabled. |
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LastTraceDestination |
Info on the last point we tried to trace to, which may have been beyond the final hit. |
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PathData |
Info for each point on the path. |