Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h |
Include |
#include "Kismet/BlueprintPathsLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp |
Make fully standard "Unreal" pathname:
Normalizes path separators [NormalizeFilename]
Removes extraneous separators [NormalizeDirectoryName, as well removing adjacent separators]
Collapses internal ..'s
Makes relative to Engine
(will ALWAYS start with ......)