Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h |
Include |
#include "Kismet/BlueprintPathsLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp |
static FString ProjectUserDir()
Returns the root directory for user-specific game files.
game user directory