UBlueprintPathsLibrary::SetExtension

Sets the extension of the given filename (like ChangeExtension, but also applies the extension if the file doesn't have one)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h

Include

#include "Kismet/BlueprintPathsLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp

Syntax

static FString SetExtension
(
    const FString & InPath,
    const FString & InNewExtension
)

Remarks

Sets the extension of the given filename (like ChangeExtension, but also applies the extension if the file doesn't have one)

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