UBlueprintSetLibrary::Set_Remove

Remove item from set.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h

Include

#include "Kismet/BlueprintSetLibrary.h"

Syntax

static bool Set_Remove
(
    const TSet< int32 > & TargetSet,
    const int32 & Item
)

Remarks

Remove item from set. Output value indicates if something was actually removed. False indicates no equivalent item was found.

Returns

True if an item was removed (False indicates no equivalent item was present)

Parameters

Parameter

Description

TargetSet

The set to remove from

Item

The item to remove from the set

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