UGameplayStatics::CalculateViewProjectionMatricesFromMinimalView

Calculate view-projection matrices from a specified MinimalViewInfo and optional custom projection matrix

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static void CalculateViewProjectionMatricesFromMinimalView
(
    const FMinimalViewInfo & MinimalViewInfo,
    const TOptional< FMatrix > & CustomProjectionMatrix,
    FMatrix & OutViewMatrix,
    FMatrix & OutProjectionMatrix,
    FMatrix & OutViewProjectionMatrix
)

Remarks

Calculate view-projection matrices from a specified MinimalViewInfo and optional custom projection matrix

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