Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void GetAllActorsWithInterface
(
const UObject * WorldContextObject,
TSubclassOf< UInterface > Interface,
TArray< AActor * > & OutActors
)
Find all Actors in the world with the specified interface. This is a slow operation, use with caution e.g. do not use every frame.
Parameter |
Description |
---|---|
Interface |
Interface to find. Must be specified or result array will be empty. |
OutActors |
Output array of Actors of the specified interface. |