Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
Sets the game's paused state
Whether the game was successfully paused/unpaused
Parameter |
Description |
---|---|
bPaused |
Whether the game should be paused or not |