Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void SetPlayerControllerID
(
APlayerController * Player,
int32 ControllerId
)
Sets what controller ID a Player should be using
Parameter |
Description |
---|---|
Player |
The player controller of the player to change the controller ID of |
ControllerId |
The controller ID to assign to this player |