| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h |
Include |
#include "Kismet/KismetInputLibrary.h" |
class UKismetInputLibrary : public UBlueprintFunctionLibrary
Name | Description | |
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UKismetInputLibrary ( |
Name | Description | ||
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CalibrateTilt() |
Calibrate the tilt for the input device |
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EqualEqual_InputChordInputChord ( |
Test if the input chords are equal (A == B) |
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EqualEqual_KeyKey |
Test if the input key are equal (A == B) |
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float |
GetAnalogValue ( |
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GetKey ( |
Returns the key for this event. |
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GetUserIndex ( |
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InputChord_GetDisplayName ( |
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InputEvent_IsAltDown ( |
Returns true if either alt key was down when this event occurred |
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InputEvent_IsCommandDown ( |
Returns true if either command key was down when this event occurred |
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InputEvent_IsControlDown ( |
Returns true if either control key was down when this event occurred |
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InputEvent_IsLeftAltDown ( |
Returns true if left alt key was down when this event occurred |
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InputEvent_IsLeftCommandDown ( |
Returns true if left command key was down when this event occurred |
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InputEvent_IsLeftControlDown ( |
Returns true if left control key was down when this event occurred |
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InputEvent_IsLeftShiftDown ( |
Returns true if left shift key was down when this event occurred |
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InputEvent_IsRepeat ( |
Returns whether or not this character is an auto-repeated keystroke |
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InputEvent_IsRightAltDown ( |
Returns true if right alt key was down when this event occurred |
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InputEvent_IsRightCommandDown ( |
Returns true if right command key was down when this event occurred |
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InputEvent_IsRightControlDown ( |
Returns true if left control key was down when this event occurred |
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InputEvent_IsRightShiftDown ( |
Returns true if right shift key was down when this event occurred |
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InputEvent_IsShiftDown ( |
Returns true if either shift key was down when this event occurred |
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Key_GetDisplayName ( |
Returns the display name of the key. |
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EUINavigatio... |
Key_GetNavigationAction ( |
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EUINavigatio... |
Key_GetNavigationActionFromKey ( |
Returns the navigation action corresponding to this key, or Invalid if not found |
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EUINavigatio... |
Key_GetNavigationDirectionFromAnalog ( |
Returns the navigation action corresponding to this key, or Invalid if not found |
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EUINavigatio... |
Key_GetNavigationDirectionFromKey ( |
Returns the navigation action corresponding to this key, or Invalid if not found |
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Key_IsFloatAxis ( |
Returns true if the key is a float axis |
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Key_IsGamepadKey ( |
Returns true if the key is a gamepad button |
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Key_IsKeyboardKey ( |
Returns true if the key is a keyboard button |
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Key_IsModifierKey ( |
Returns true if the key is a modifier key: Ctrl, Command, Alt, Shift |
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Key_IsMouseButton ( |
Returns true if the key is a mouse button |
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Key_IsValid ( |
Returns true if this is a valid key. |
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Key_IsVectorAxis ( |
Returns true if the key is a vector axis |
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PointerEvent_GetCursorDelta ( |
Returns the distance the mouse traveled since the last event was handled. |
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PointerEvent_GetEffectingButton ( |
Mouse button that caused this event to be raised (possibly EB_None) |
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PointerEvent_GetGestureDelta ( |
Returns the change in gesture value since the last gesture event of the same type. |
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ESlateGestur... |
PointerEvent_GetGestureType ( |
Returns the type of touch gesture |
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PointerEvent_GetLastScreenSpacePosition ( |
Returns the position of the cursor in screen space last time we handled an input event |
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PointerEvent_GetPointerIndex ( |
Returns the unique identifier of the pointer (e.g., finger index) |
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PointerEvent_GetScreenSpacePosition ( |
Returns The position of the cursor in screen space |
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PointerEvent_GetTouchpadIndex ( |
Returns the index of the touch pad that generated this event (for platforms with multiple touch pads per user) |
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PointerEvent_GetUserIndex ( |
Returns the index of the user that caused the event |
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float |
PointerEvent_GetWheelDelta ( |
How much did the mouse wheel turn since the last mouse event |
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PointerEvent_IsMouseButtonDown ( |
Mouse buttons that are currently pressed |
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PointerEvent_IsTouchEvent ( |
Returns true if this event a result from a touch (as opposed to a mouse) |