UKismetMathLibrary::Matrix_GetRotDeterminant

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl

Syntax

static float Matrix_GetRotDeterminant
(
    const FMatrix & M
)

Returns

the determinant of rotation 3x3 matrix (Assumes Top Left 3x3 Submatrix represents a Rotation)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss