Warnings
rotation part will need to be unit length for this to be right!
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include |
#include "Kismet/KismetMathLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
Transform a rotation matrix into a quaternion. (Assumes Matrix represents a transform)
rotation part will need to be unit length for this to be right!