UKismetMathLibrary::Vector2DInterpTo

Tries to reach Target based on distance from Current position, giving a nice smooth feeling when tracking a position.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl

Syntax

static FVector2D Vector2DInterpTo
(
    FVector2D Current,
    FVector2D Target,
    float DeltaTime,
    float InterpSpeed
)

Remarks

Tries to reach Target based on distance from Current position, giving a nice smooth feeling when tracking a position.

Returns

New interpolated position

Parameters

Parameter

Description

Current

Actual position

Target

Target position

DeltaTime

Time since last tick

InterpSpeed

Interpolation speed, if the speed given is 0, then jump to the target.

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