UKismetMathLibrary::Vector4_IsNearlyZero3

Checks whether vector is near to zero within a specified tolerance. The W element is ignored.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl

Syntax

static bool Vector4_IsNearlyZero3
(
    const FVector4 & A,
    float Tolerance
)

Remarks

Checks whether vector is near to zero within a specified tolerance. The W element is ignored.

Returns

true if vector is in tolerance to zero, otherwise false.

Parameters

Parameter

Description

Tolerance

Error tolerance.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss