Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include |
#include "Kismet/KismetRenderingLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
static UTextureRenderTarget2D * CreateRenderTarget2D
(
UObject * WorldContextObject,
int32 Width,
int32 Height,
ETextureRenderTargetFormat Format,
FLinearColor ClearColor,
bool bAutoGenerateMipMaps
)
Creates a new render target and initializes it to the specified dimensions