Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include |
#include "Kismet/KismetRenderingLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
static UTexture2D * ImportBufferAsTexture2D
(
UObject * WorldContextObject,
const TArray< uint8 > & Buffer
)
Imports a texture from a buffer and creates Texture2D from it.