UKismetSystemLibrary::CapsuleTraceMultiForObjects

Sweeps a capsule along the given line and returns all hits encountered.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static bool CapsuleTraceMultiForObjects
(
    UObject * WorldContextObject,
    const FVector Start,
    const FVector End,
    float Radius,
    float HalfHeight,
    const TArray< TEnumAsByte< EObjectTypeQuery > > & ObjectTypes,
    bool bTraceComplex,
    const TArray< AActor * > & ActorsToIgnore,
    EDrawDebugTrace::Type DrawDebugType,
    TArray< FHitResult > & OutHits,
    bool bIgnoreSelf,
    FLinearColor TraceColor,
    FLinearColor TraceHitColor,
    float DrawTime
)

Remarks

Sweeps a capsule along the given line and returns all hits encountered. This only finds objects that are of a type specified by ObjectTypes.

Returns

True if there was a hit, false otherwise.

Parameters

Parameter

Description

WorldContext

World context

Start

Start of line segment.

End

End of line segment.

Radius

Radius of the capsule to sweep

HalfHeight

Distance from center of capsule to tip of hemisphere endcap.

ObjectTypes

Array of Object Types to trace

bTraceComplex

True to test against complex collision, false to test against simplified collision.

OutHits

A list of hits, sorted along the trace from start to finish. The blocking hit will be the last hit, if there was one.

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