UKismetSystemLibrary::GetDefaultLanguage

Get the default language (for localization) used by this platform

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static FString GetDefaultLanguage()

Remarks

Get the default language (for localization) used by this platform

This is typically the same as GetDefaultLocale unless the platform distinguishes between the two

This should be returned in IETF language tag form:

  • A two-letter ISO 639-1 language code (eg, "zh")

  • An optional four-letter ISO 15924 script code (eg, "Hans")

  • An optional two-letter ISO 3166-1 country code (eg, "CN")

Returns

The language as an IETF language tag (eg, "zh-Hans-CN")

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss