Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include |
#include "Kismet/KismetSystemLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static float GetGameTimeInSeconds
(
UObject * WorldContextObject
)
Get the current game time, in seconds. This stops when the game is paused and is affected by slomo.
Parameter |
Description |
---|---|
WorldContextObject |
World context |