UKismetSystemLibrary::GetObjectFromPrimaryAssetId

Returns the Object associated with a Primary Asset Id, this will only return a valid object if it is in memory, it will not load it

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static UObject * GetObjectFromPrimaryAssetId
(
    FPrimaryAssetId PrimaryAssetId
)

Remarks

Returns the Object associated with a Primary Asset Id, this will only return a valid object if it is in memory, it will not load it

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