UKismetSystemLibrary::LineTraceSingle

Does a collision trace along the given line and returns the first blocking hit encountered.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static bool LineTraceSingle
(
    UObject * WorldContextObject,
    const FVector Start,
    const FVector End,
    ETraceTypeQuery TraceChannel,
    bool bTraceComplex,
    const TArray< AActor * > & ActorsToIgnore,
    EDrawDebugTrace::Type DrawDebugType,
    FHitResult & OutHit,
    bool bIgnoreSelf,
    FLinearColor TraceColor,
    FLinearColor TraceHitColor,
    float DrawTime
)

Remarks

Does a collision trace along the given line and returns the first blocking hit encountered. This trace finds the objects that RESPONDS to the given TraceChannel

Returns

True if there was a hit, false otherwise.

Parameters

Parameter

Description

WorldContext

World context

Start

Start of line segment.

End

End of line segment.

TraceChannel

bTraceComplex

True to test against complex collision, false to test against simplified collision.

OutHit

Properties of the trace hit.

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