UKismetSystemLibrary::SphereTraceSingleByProfile

Sweep a sphere against the world and return the first blocking hit using a specific profile

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static bool SphereTraceSingleByProfile
(
    UObject * WorldContextObject,
    const FVector Start,
    const FVector End,
    float Radius,
    FName ProfileName,
    bool bTraceComplex,
    const TArray< AActor * > & ActorsToIgnore,
    EDrawDebugTrace::Type DrawDebugType,
    FHitResult & OutHit,
    bool bIgnoreSelf,
    FLinearColor TraceColor,
    FLinearColor TraceHitColor,
    float DrawTime
)

Remarks

Sweep a sphere against the world and return the first blocking hit using a specific profile

Returns

True if there was a hit, false otherwise.

Parameters

Parameter

Description

Start

Start of line segment.

End

End of line segment.

Radius

Radius of the sphere to sweep

ProfileName

The 'profile' used to determine which components to hit

bTraceComplex

True to test against complex collision, false to test against simplified collision.

OutHit

Properties of the trace hit.

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