Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include |
#include "Kismet/KismetSystemLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static bool SphereTraceSingleByProfile
(
UObject * WorldContextObject,
const FVector Start,
const FVector End,
float Radius,
FName ProfileName,
bool bTraceComplex,
const TArray< AActor * > & ActorsToIgnore,
EDrawDebugTrace::Type DrawDebugType,
FHitResult & OutHit,
bool bIgnoreSelf,
FLinearColor TraceColor,
FLinearColor TraceHitColor,
float DrawTime
)
Sweep a sphere against the world and return the first blocking hit using a specific profile
True if there was a hit, false otherwise.
Parameter |
Description |
---|---|
Start |
Start of line segment. |
End |
End of line segment. |
Radius |
Radius of the sphere to sweep |
ProfileName |
The 'profile' used to determine which components to hit |
bTraceComplex |
True to test against complex collision, false to test against simplified collision. |
OutHit |
Properties of the trace hit. |