UKismetTextLibrary::Conv_StringToText

Converts string to culture invariant text.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h

Include

#include "Kismet/KismetTextLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp

Syntax

static FText Conv_StringToText
(
    const FString & InString
)

Remarks

Converts string to culture invariant text. Use Format or Make Literal Text to create localizable text

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss