UStereoLayerFunctionLibrary::SetSplashScreen

Set splash screen attributes

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h

Include

#include "Kismet/StereoLayerFunctionLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/StereoLayerFunctionLibrary.cpp

Syntax

static void SetSplashScreen
(
    class UTexture * Texture,
    FVector2D Scale,
    FVector Offset,
    bool bShowLoadingMovie,
    bool bShowOnSet
)

Remarks

Set splash screen attributes

Parameters

Parameter

Description

Texture

(in) A texture to be used for the splash. B8R8G8A8 format.

Scale

(in) Scale multiplier of the splash screen.

Offset

(in) Position in UE Units to offset the Splash Screen by

ShowLoadingMovie

(in) Whether the splash screen presents loading movies.

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