UStereoLayerFunctionLibrary

StereoLayer Extensions Function Library

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h

Include

#include "Kismet/StereoLayerFunctionLibrary.h"

Syntax

class UStereoLayerFunctionLibrary : public UBlueprintFunctionLibrary

Remarks

StereoLayer Extensions Function Library

Constructors

Name Description

Public function

UStereoLayerFunctionLibrary

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

void

 

EnableAutoLoadingSplashScreen

(
    bool InAutoShowEnabled
)

Enables/disables splash screen to be automatically shown when LoadMap is called.

Public function Static

void

 

HideSplashScreen()

Hide the splash screen and return to normal display.

Public function Static

void

 

SetSplashScreen

(
    UTexture* Texture,
    FVector2D Scale,
    FVector Offset,
    bool bShowLoadingMovie,
    bool bShowOnSet
)

Set splash screen attributes

Public function Static

void

 

ShowSplashScreen()

Show the splash screen and override the VR display

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss