MAX_PARTICLES_PER_INSTANCE

The number of sprites to support per-instanced draw.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleResources.h

Include

#include "ParticleResources.h"

Syntax

enum
{
    MAX_PARTICLES_PER_INSTANCE = 16
}

Remarks

The number of sprites to support per-instanced draw.

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