SerializeInlineShaderMaps

Helper function to serialize inline shader maps for the given material resources.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h

Include

#include "Materials/MaterialInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/Material.cpp

Syntax

void SerializeInlineShaderMaps
(
    const TMap< const class ITargetPlatform *, TArray< FMaterialResource * >> * PlatformMaterialResourcesToSave,
    FArchive & Ar,
    TArray< FMaterialResource > & OutLoadedResources,
    uint32 * OutOffsetToFirstResource
)

Remarks

Helper function to serialize inline shader maps for the given material resources.

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