| UMaterialInterface::GetPhysicalMaterialFromMap()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/Material.h |
Include |
#include "Materials/Material.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
virtual UPhysicalMaterial * GetPhysicalMaterialFromMap
(
int32 Index
) const
Return a pointer to the physical material from mask map at given index.
The physical material.