MaterialDecalResponse

Defines how the material reacts on DBuffer decals (Affects look, performance and texture/sample usage).

Windows
MacOS
Linux

Syntax

TEnumAsByte< enum EMaterialDecalResponse > MaterialDecalResponse

Remarks

Defines how the material reacts on DBuffer decals (Affects look, performance and texture/sample usage). Non DBuffer Decals can be disabled on the primitive (e.g. static mesh)

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