TEnumAsByte< enum EMaterialDecalResponse > MaterialDecalResponse
Defines how the material reacts on DBuffer decals (Affects look, performance and texture/sample usage). Non DBuffer Decals can be disabled on the primitive (e.g. static mesh)
TEnumAsByte< enum EMaterialDecalResponse > MaterialDecalResponse
Defines how the material reacts on DBuffer decals (Affects look, performance and texture/sample usage). Non DBuffer Decals can be disabled on the primitive (e.g. static mesh)