bUsedWithSkeletalMesh

Indicates that the material and its instances can be used with skeletal meshes.

Windows
MacOS
Linux

Syntax

uint8 bUsedWithSkeletalMesh: 1

Remarks

Indicates that the material and its instances can be used with skeletal meshes. This will result in the shaders required to support skeletal meshes being compiled which will increase shader compile time and memory usage.

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