UMaterialExpressionBumpOffset

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBumpOffset.h

Include

#include "Materials/MaterialExpressionBumpOffset.h"

Syntax

class UMaterialExpressionBumpOffset : public UMaterialExpression

Variables

Name Description

Public variable

uint32

 

ConstCoordinate

Only used if Coordinate is not hooked up

Public variable

FExpressionInpu...

 

Coordinate

Outputs: Coordinate + Eye.xy * (Height - ReferencePlane) * HeightRatio.

Public variable

FExpressionInpu...

 

Height

Public variable

float

 

HeightRatio

Public variable

FExpressionInpu...

 

HeightRatioInput

Public variable

float

 

ReferencePlane

Constructors

Name Description

Public function

UMaterialExpressionBumpOffset

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UMaterialExpression

Name Description

Public function Virtual

int32

 

Compile

(
    FMaterialCompiler* Compiler,
    int32 OutputIndex
)

Create the new shader code chunk needed for the Abs expression

Public function Virtual Const

void

 

GetCaption

(
    TArray< FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

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