| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionIf.h |
Include |
#include "Materials/MaterialExpressionIf.h" |
class UMaterialExpressionIf : public UMaterialExpression
Name | Description | ||
---|---|---|---|
|
A |
||
|
AEqualsB |
||
|
AGreaterThanB |
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|
ALessThanB |
||
|
B |
||
|
float |
ConstB |
Only used if B is not hooked up |
|
float |
EqualsThreshold |
Name | Description | |
---|---|---|
|
UMaterialExpressionIf ( |
Name | Description | ||
---|---|---|---|
|
Compile ( |
Create the new shader code chunk needed for the Abs expression |
|
|
GetCaption |
Returns the text to display on the material expression (in the material editor). |
|
|
GetInputType ( |
||
|
GetOutputType ( |
||
|
IsResultMaterialAttributes ( |
Marks certain expression types as outputting material attributes. |
Name | Description | ||
---|---|---|---|
|
float |
ConstAEqualsB_DEPRECATED |