| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReflectionVectorWS.h |
Include |
#include "Materials/MaterialExpressionReflectionVectorWS.h" |
class UMaterialExpressionReflectionVectorWS : public UMaterialExpression
Name | Description | ||
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|
uint32: 1 |
bNormalizeCustomWorldNormal |
(true): The specified world normal will be normalized. |
|
CustomWorldNormal |
Optional world normal to reflect the camera view vector about. If unconnected, pixel normal is used |
Name | Description | |
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|
UMaterialExpressionReflectionVectorWS ( |
Name | Description | ||
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|
Compile ( |
Create the new shader code chunk needed for the Abs expression |
|
|
GetCaption |
Returns the text to display on the material expression (in the material editor). |