| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureCoordinate.h |
Include |
#include "Materials/MaterialExpressionTextureCoordinate.h" |
class UMaterialExpressionTextureCoordinate : public UMaterialExpression
Name | Description | ||
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|
CoordinateIndex |
Texture coordinate index |
|
|
uint32: 1 |
UnMirrorU |
Would like to unmirror U or V |
|
uint32: 1 |
UnMirrorV |
|
|
float |
UTiling |
Controls how much the texture tiles horizontally, by scaling the U component of the vertex UVs by the specified amount. |
|
float |
VTiling |
Controls how much the texture tiles vertically, by scaling the V component of the vertex UVs by the specified amount. |
Name | Description | |
---|---|---|
|
UMaterialExpressionTextureCoordinate ( |
Name | Description | ||
---|---|---|---|
|
Compile ( |
Create the new shader code chunk needed for the Abs expression |
|
|
GetCaption |
Returns the text to display on the material expression (in the material editor). |
|
|
GetKeywords() |
Returns the keywords that should be used when searching for this expression |
|
|
MatchesSearchQuery ( |
MatchesSearchQuery: Check this expression to see if it matches the search query |