UMaterialInstance::GetPhysicalMaterialMask

Return a pointer to the physical material mask used by this material instance.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h

Include

#include "Materials/MaterialInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp

Syntax

virtual UPhysicalMaterialMask * GetPhysicalMaterialMask() const

Remarks

Return a pointer to the physical material mask used by this material instance.

Returns

The physical material.

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