Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h |
Include |
#include "Materials/MaterialInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
void UpdatePermutationAllocations
(
FMaterialResourceDeferredDeletionArray * ResourcesToFree
)
Updates StaticPermutationMaterialResources based on the value of bHasStaticPermutationResource This is a helper used when recompiling MI's with static parameters. Assumes that the rendering thread command queue has been flushed by the caller.