UMaterialInterface::GetFeatureLevelsToCompileForRendering

Returns a bitfield indicating which feature levels should be compiled for rendering.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h

Include

#include "Materials/MaterialInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp

Syntax

uint32 GetFeatureLevelsToCompileForRendering() const

Remarks

Returns a bitfield indicating which feature levels should be compiled for rendering. GMaxRHIFeatureLevel is always present

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